Both films and videogames have had important impacts in my life. As an aspiring novelist, I drew my inspirations and influences through the visual medium I saw on screen, cause, I hated reading at that time, I really did until my early adulthood. It was through videogames and film that was I able to experience the worlds shaped by H.P. Lovecraft, Edgar Allan Poe, Sir Arthur Conan Doyle, Philip K. Dick, J.R.R. Tolkien, among others. To this day, I continue to draw inspirations from the things I see, allowing me to craft things in greater detail—or so I like to believe. In any case, the top 3 films and videogames below hits closer to home more than anything else I’ve experienced.
Ridley Scott’s 1979 sci-fi horror, “Alien,” is and will always be among my top 3 favorite films of all time. I remember my first encounter with it at the tender age of five or six, alone in the living room at night, turning a heavy knob to change the channel, making loud “thud, thud, thud” sounds: First there was some late night news from then RPN 9, and hitting channel 13: A man was screaming as people looked down on him with confused horror in their faces. The man stopped screaming and this dick-shaped thing burst from his chest, all soaked up in blood and gore. It’s the most violent metaphor I have seen on film about sex. Oh, H.R. Giger. You are missed, truly.
The end of high school life means massive mental reconfiguration. Well, of course college years are awesome, the level of freedom someone attains can lead to world-shattering disasters, orgies, or both. In some cases, college life means you’re legal, you can go to bars and have a drink, and think yourself an adult, where you’re soon to start paying bills and the inner struggle to do the responsible thing. But high school life is, how shall we put it, innocent? Pure? It’s a life full of misadventures, an age of ignorance and arrogant. It’s that phase in life where it’s all right to make “some” mistakes and learn from it, a phase where you continue to struggle with the ropes of life until you have a tight grip on it and yank that shit down and hold it in your hands. That’s how “American Graffiti” is to me, the constant search and yearning for that white Ford Thunderbird. When Curt turns the Blonde, the one who he had been desperately searching the entire night, down, because he needed to leave, that’s the responsible thing. No matter how sad that is. It’s a journey where the best of times needs to be settled down as you get on a plane to adulthood, getting ready to embrace newer things ahead.
“Stand by Me”
If you disagree that the greatest films ever shown to mankind, then you can go away, die, and burn in hell, because “Stand by Me” is the greatest film ever. I’m not even being subjective here. It’s just plain fact that this film is the best thing there ever will be in modern and future cinemas. Don’t even say “Citizen Kane” is best god damn film of all time, just because everyone says so, I dare you to explain what made Orson Welles’ magnum opus the best of all in film history? You can’t and you won’t, because “Stand by Me” is a billion times better and I’m just shouting at you like a little kid, ready to get violent just to prove my point!
For reals though, “Stand by Me” is everything what I have ever wanted as a kid: A treehouse, a quest in the wild, misadventures and campfire, getting chased by a dog or a train, having friends that I can stand by with.
I’ve always had an obsession to Digimon ever since I first heard about it as a youth. I’ve even had distinct dreams, almost a premonition, a poster of which highlighted the next Digimon that will evolve and what it will turn into. So, when I got the “Digimon World” for the PSOne, I was more than thrilled to run around with either an Agumon or a Gabumon trailing after me like a Pikachu in “Pokemon Yellow.” It’s an exciting mix between playing “Monster Rancher” and owning the Digivice-like “Tamagotchi.” In “Digimon World,” you actually get to train a Digimon, coaching it to various exercises to boost up specific stats, feeding them and rationing your food as you travel, and making sure they properly shit in the toilet (seriously), all while roaming around the vast Digimon world, rescuing and recruiting Digimons to populate the city. Only the wonderful exotic sights of Tifa Lockhart can beat that.
I got this game almost the same time as “Digimon World,” also for the PSOne. It was the first big game for adults that I’ve played and on my first playthrough, couldn’t exactly quite grasp how deep and sophisticated and heartfelt “Xenogears” has to offer. Also, it has kickass mechas, a unique gameplay mechanic, a frightening boss music, and a bitch slap plot twist (in a good way).
“Breath of Fire III and Street Fighter II”
I’m cheating the system, fuck it, but it’s a tie between these two. In Capcom’s glorious days, when it was a significant games publisher before it went all-out remaking “Resident Evil” time and time again, they put a lot of impressive games. “Breath of Fire III” and “Street Fighter II” among them. The former caught my attention and held onto it with an iron-grip, because it early adventures of Ryu, Rei, and Teepo. How, both Ryu and Teepo were orphans, and turned out to become epic motherfuckers that literally can rule the world. There were also a bunch of mini games and several side quests that all added to spicing up the game. It was also a time when you collect things in-game they actually added value to the gameplay and isn’t just “1 out of 10 notebooks.”
And “Street Fighter II” was the first game I played with my mom when she first came home with a SNES from the states. It was among our first bonding moments, I played between Ryu and Ken, then went on full Guilde (cause, ‘murica) and she played Chun Li. We’d play together after school, on the weekends, we’d also play “Super Mario World,” but we weren’t good at it at that time, so we often switched back to punching each other. It was good, sweet times before she had to leave and it wouldn’t be until several years later that we saw it each other again.